PC

Is your computer good enough for Street Fighter IV?

by Andrew Bryant on June 18, 2009

Fight!

Street Fighter has always been about the smoothest possible gameplay to keep the flow going and the fourth entry into the premier fighting series continues that tradition.

Too make sure that your Personal Computer can keep up when the game hits the Games for Windows: Live platform early next month, Capcom have released a benchmark tool that will run through 3 intensive fights (which are, unfortunately, pre-recorded, so play out the same regardless of how many times you gawp at them) and a small scene with 8 or so fighters on screen.

Get the ~400mb download here...

Even my relatively modest 2-year-old budget-even-at-the-time system (comprising an Intel Core2 Duo 6420 @ 2.14Ghz with 2GB RAM & an NVidia 8800GTS 320) managed an solid A-rating at 1440x900x32 until I turned the AA & AS on, when I was given a nice D, probably due to texture memory issues.

Its good to see that a fighting game, typically the reserve of the joypad-n-console gamer (emulation fans not withstanding), is getting such a well optimised and credible port job.  The additional shader effects are unlikely to send the Xbots or Sony Defense Force into blind rage and Live Marketplace is set to provide us with the same pay-for costume content the other formats have, but who cares.

If you want specs before you download the tool, here you go:

Minimum
OS: Windows XP
CPU: Intel Pentium4 2.0GHz or higher
RAM: 1GB or higher
HDD: 10GB of free space or more
Video Card: DirectX 9.0c/Shader3.0 or higher compatible, NVIDIA GeForce6600 series, ATI Radeon(TM) X1600 or higher or higher, VRAM - 256MB or higher
Sound: DirectSound compatible, DirectX 9.0c (or higher) compatible
Input Devices: Mouse, Keyboard

Maximum
OS: Windows Vista
CPU: Intel Core2Duo 2.0GHz or higher
RAM: 2GB or higher
HDD: 10GB of free space or more
Video Card: DirectX 9.0c/Shader3.0 or higher compatible, NVIDIA GeForce8600 series or higher, ATI Radeon(TM) X 1900 or higher, VRAM - 512MB or higher
Sound: DirectSound compatible, DirectX 9.0c (or higher) compatible
Input Devices: Gamepad: Xbox360 Controller for Windows

I like the concept of a 'maximum' spec :)

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