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	<title>Computers N Stuff &#187; PS2</title>
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	<link>http://www.computersnstuff.co.uk</link>
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		<title>M0th3r = Exp3ct1ng &#8211; F.3.A.R. 4nn0unc3d 4 PS3, PC n Xb0x</title>
		<link>http://www.computersnstuff.co.uk/2010/05/f-3-a-r-announced/</link>
		<comments>http://www.computersnstuff.co.uk/2010/05/f-3-a-r-announced/#comments</comments>
		<pubDate>Mon, 03 May 2010 15:43:57 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[F.E.A.R. 3]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=2592</guid>
		<description><![CDATA[<p><img class="aligncenter size-full wp-image-2593" title="F.3.A.R." src="http://www.computersnstuff.co.uk/wp-content/uploads/2010/05/f34r.jpg" alt="" width="670" height="122" /></p>
<p>Don&#8217;t worry&#8230;  It&#8217;s actually officially F.E.A.R. 3&#8230;  F.3.A.R. is just on the box art.</p>
<p>Still, when will &#8216;marketing&#8217; learn that putting txtsp34k in our titles doesn&#8217;t make the game more &#8216;hip&#8217; or &#8216;cool&#8217;&#8230;  It just makes the people who made the decision look like fucking tools!</p>
<p>Anyway, F.E.A.R. 3 has been announced for Xbox 360, PS3 and Windows, due to hit towards the end of the year.  Under development at Day 1 Studios (MechAssault, Fracture, the console ports of the original F.E.A.R.) with supervision by series creators Monolith and, curiously, John Carpenter.</p>
<p>Featuring co-op play starring Fettel and *sigh* the &#8230; <a href="http://www.computersnstuff.co.uk/2010/05/f-3-a-r-announced/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Ghostbusters (literally) half-baked</title>
		<link>http://www.computersnstuff.co.uk/2009/06/ghostbusters-issues/</link>
		<comments>http://www.computersnstuff.co.uk/2009/06/ghostbusters-issues/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 10:17:31 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Ghostbusters]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1845</guid>
		<description><![CDATA[<p><img class="aligncenter size-full wp-image-1846" style="margin: 0px auto;" title="The situation is now *this* bad" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/06/ghostbad.png" alt="The situation is now *this* bad" width="530" height="128" /></p>
<p>Think the <a href="http://www.computersnstuff.co.uk/2009/05/sony-poach-ghostbusters-bad-times/" target="_blank">EU Sony-exclusive cluster fuck</a> that is Ghostbusters: The Game couldn&#8217;t get any worse?</p>
<p>It just did&#8230;</p>
<p><span id="more-1845"></span>Firstly, the US PC release of the game is completely bereft of any of the promised Co-Op multiplayer, instead simply relying on the internet to make sure that the <span style="text-decoration: line-through;">paying genuine customers</span> filthy nasty pirates aren&#8217;t stealing Terminal Realities game babies and eating them.</p>
<p>The official word &#8211; The console releases were a higher priority:</p>
<blockquote><p>Multiplayer for the PC version of Ghostbusters is something that Threewave and Terminal Reality always wanted to do. However, our focus was on making the console version </p>&#8230; <a href="http://www.computersnstuff.co.uk/2009/06/ghostbusters-issues/" class="read_more">Read More...</a></blockquote>]]></description>
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		<title>Sony poach (PAL) Ghostbusters &#8211; Bad Times</title>
		<link>http://www.computersnstuff.co.uk/2009/05/sony-poach-ghostbusters-bad-times/</link>
		<comments>http://www.computersnstuff.co.uk/2009/05/sony-poach-ghostbusters-bad-times/#comments</comments>
		<pubDate>Wed, 06 May 2009 10:13:14 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Ghostbusters]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Underhand Business Dealings...]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1643</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-454" style="margin: 5px;" title="Ghostbusters logo" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/gbust.png" alt="Ghostbusters logo" width="125" height="112" />Mere weeks from release, Sony has decided that the imminent Blu-Ray release of the original Ghostbusters films didn&#8217;t have enough of a marketing push, therefore they have thrown a hefty chunk of cash towards the as ever terminally-strapped-for-cash Atari.</p>
<p>The result = Platform exclusivity for the PS3 &#38; PS2 (with the PSP coming along later)<strong> </strong><em>for the foreseeable future</em><strong>. </strong></p>
<p>What this means for the Xbox 360, PC, Wii or DS releases at the moment is unknown, although rumours state that Atari will be publishing them later (presumably using the bung from Sony as finance, assuming they haven&#8217;t died off &#8230; <a href="http://www.computersnstuff.co.uk/2009/05/sony-poach-ghostbusters-bad-times/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Underworld Underperforms &#8211; **UPDATED**</title>
		<link>http://www.computersnstuff.co.uk/2009/01/latest-tr-fails-to-hit-eidos-targets/</link>
		<comments>http://www.computersnstuff.co.uk/2009/01/latest-tr-fails-to-hit-eidos-targets/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 14:06:58 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Credit Crunch]]></category>
		<category><![CDATA[Tomb Raider]]></category>
		<category><![CDATA[Tomb Raider Underworld]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=886</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-887" style="float:right; margin:5px;" title="B-" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/01/lcunderworld.jpg" alt="B-" width="150" height="225" />You know there&#8217;s something not quite right with an industry when a product can sell (not just ship, mind you) 1.5 million individual copies across 6 major platforms and it&#8217;s performance is deemed <em>&#8216;unsatisfactory&#8217;</em>&#8230;</p>
<p>Unfortunately, such a fate has befallen the latest Tomb Raider game, Underworld.</p>
<p>Despite receiving <a href="http://www.metacritic.com/search/process?sort=relevance&#38;termType=all&#38;ts=tomb+raider+underworld" target="_blank">above average</a> reviews (in spite of some bugs, camera &#38; control issues, poor combat, inconsistent story-telling &#38; a short length) the game simply hasn&#8217;t sold as well as EIDOS believes it should have.</p>
<p><span id="more-886"></span></p>
<p>Thankfully, they haven&#8217;t blamed the PC crowd and their piracy habits, instead choosing to focus on the economy &#8230; <a href="http://www.computersnstuff.co.uk/2009/01/latest-tr-fails-to-hit-eidos-targets/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Terminator Salivation &#8211; Salvation game trailer released</title>
		<link>http://www.computersnstuff.co.uk/2008/12/terminator-salivation/</link>
		<comments>http://www.computersnstuff.co.uk/2008/12/terminator-salivation/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 17:25:25 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Terminator Salvation]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=469</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-470" style="float:right; margin: 5px;" title="Termina-tah!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/terminator.png" alt="Termina-tah!" width="100" height="238" />Those <a href="http://www.spike.com/network/spike" target="_blank">Spike VGAs</a> just keep on giving!</p>
<p><a href="http://en.wikipedia.org/wiki/Terminator_Salvation" target="_blank">Terminator Salvation</a> is (essentially) the fourth Terminator film, but it holds the awkward distinction of being a pseudo-reboot too&#8230;  boot!  The focus seems to have shifted squarely from the steely-eyed evil-robot-goes-good to the squishy humans of the piece and their survival of the enevitable Judgement Day &#38; the ensuing war that Sarah Conner so didn&#8217;t want to happen.</p>
<p>The game, developed by <a href="http://www.grin.se/" target="_blank">GRIN</a> (Ballistics, Ghost Recon Advanced Warfighter &#38; Bionic Commando) &#38; the license holder <a href="http://www.thehalcyoncompany.com/" target="_blank">Halcyon</a>&#8216;s game division (cleverly titled Halcyon Games), seems to be a perculiar mix of Gears of War &#8230; <a href="http://www.computersnstuff.co.uk/2008/12/terminator-salivation/" class="read_more">Read More...</a></p>]]></description>
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		<title>Kikizo interviews Terminal Reality on Ghostbusters</title>
		<link>http://www.computersnstuff.co.uk/2008/12/kikizo-interviews-terminal-reality-on-ghostbusters/</link>
		<comments>http://www.computersnstuff.co.uk/2008/12/kikizo-interviews-terminal-reality-on-ghostbusters/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 11:02:48 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Ghostbusters]]></category>
		<category><![CDATA[Interview]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=453</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-454" style="float:right; margin:5px;" title="Ghostbusters logo" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/gbust.png" alt="Ghostbusters logo" width="125" height="112" />As the title suggests, Kikizo have <a href="http://games.kikizo.com/features/ghostbusters-the-video-game-interview-p1.asp">interviewed</a> Terminal Reality (unsurprisingly) about their Ghostbusters game that was recently saved from the chasm of oblivion by (of all people) Atari.</p>
<p>They touch upon (amongst other things) the multi-player mode, the boss fights, the original premise of the game being an official &#8216;Ghostbusters 3&#8242; and anticipation about being picked up by someone when Activision <span style="text-decoration: line-through;">bought into the MMO cash cow that was </span><span style="text-decoration: line-through;">WoW</span> merged with Vivendi, coupled with damning indication that their reason for being dropped was because Activision couldn&#8217;t make a yearly franchise out of the license&#8230;</p>
<blockquote><p><strong>Kikizo: There&#8217;s a story going </strong></p>&#8230; <a href="http://www.computersnstuff.co.uk/2008/12/kikizo-interviews-terminal-reality-on-ghostbusters/" class="read_more">Read More...</a></blockquote>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>CNS 2008 Round-up mega-fun list-o-tron-o-matic</title>
		<link>http://www.computersnstuff.co.uk/2008/12/cns-2008-round-up-mega-fun-list-o-tron-o-matic/</link>
		<comments>http://www.computersnstuff.co.uk/2008/12/cns-2008-round-up-mega-fun-list-o-tron-o-matic/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 14:07:09 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[List-o-tron-o-matic]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=428</guid>
		<description><![CDATA[<p><a href="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/manager.png"><img class="alignright size-full wp-image-429" style="float:right; margin:5px;" title="Lists are FUN!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/manager.png" alt="Lists are FUN!" width="200" height="148" /></a>Everyone loves lists (how else can we explain the continued existence of Digg?).</p>
<p>Join me, fellow list-o-fans, as Computers N Stuff rounds up all the gaming-related pointless lists, countdowns and round-ups that tend to pollute the net around this time of year like a chemical factory foreman with a severely broken moral compass (well, it sounded good in my mind).</p>
<p><span id="more-428"></span></p>
<p><strong>GamesRadar &#8211; </strong><a href="http://www.gamesradar.com/f/the-worst-box-art-of-2008/a-20081211141414769068" target="_blank"><strong>The Worst Box Art of 2008</strong><br />
</a>Everyone hates shitty box art (cue the NES Mega Man example), so GamesRadar decided to name and shame the worst offenders.  Strange how most of them are for the Wii or DS &#8230; <a href="http://www.computersnstuff.co.uk/2008/12/cns-2008-round-up-mega-fun-list-o-tron-o-matic/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>ZOMG! Atari News</title>
		<link>http://www.computersnstuff.co.uk/2008/12/zomg-atari-news/</link>
		<comments>http://www.computersnstuff.co.uk/2008/12/zomg-atari-news/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 22:10:09 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Ghostbusters]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=334</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-335" style="float:right;" title="Atari News!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/atari-news.png" alt="" width="124" height="125" />In what i&#8217;m hoping will become a fairly irregular occurance (because supporting them is just not cricket), we&#8217;ve got some Atari news and it&#8217;s good news too!.</p>
<p>Firstly, <a href="http://www.mcvuk.com/news/32552/Atari-Ghostbusters-gets-release-date" target="_blank">MCV</a> are reporting that <a href="http://www.ghostbustersgame.com/" target="_blank">Ghostbusters</a>, the recently-saved highly-anticipated stream crossing simulator which was dropped in the messy amalgamation of Activision &#38; Vivendi, will hit retail around the middle of next year for all the formats under the sun (apart from Sony&#8217;s red-headed stepchild, the PSP).</p>
<p>Secondly, <a href="http://www.eurogamer.net/article.php?article_id=323024" target="_blank">Eurogamer</a> are reporting that Atari are planning to excavate a bunch of their old D&#38;D properties (among others), but won&#8217;t be doing this until late &#8230; <a href="http://www.computersnstuff.co.uk/2008/12/zomg-atari-news/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>LEGO Batman Review</title>
		<link>http://www.computersnstuff.co.uk/2008/11/lego-batman-review/</link>
		<comments>http://www.computersnstuff.co.uk/2008/11/lego-batman-review/#comments</comments>
		<pubDate>Tue, 04 Nov 2008 22:30:43 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[LEGO Batman]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=211</guid>
		<description><![CDATA[<div class="myreview">
<h3 class="rw_indepth_head myreview_h3" style="margin:1.2em 0 0 0">Full Review</h3>
<div class="rw_full">
Andrew Bryant packs his LEGO Bat Shark Repellent and joins the (plastic) dynamic duo in their fight against crime.
<p><span id="more-211"></span></p>
<p style="text-align: center;"><img class="alignleft size-medium wp-image-582" title="5230513x" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/11/5230513x-196x300.jpg" alt="5230513x" width="144" height="191" /><strong>Game Title: LEGO Batman<br />
Publisher: Warner Interactive Entertainment<br />
Developer: Traveller&#8217;s Tales Games<br />
Format Reviewed: PC<br />
Also Available on: Xbox360, PS3, PS2, DS, Wii<br />
Price: £14.99 &#8211; £39.99</strong></p>
<p>It&#8217;s safe to say the game that restarted the LEGO gaming franchise, LEGO Star Wars, was a bit of a fluke.  From a (at the time) minor British developer and released to cash-in on the Star Wars hype around the release of Revenge of the Sith, nobody really expected much, given the </p></div>&#8230; <a href="http://www.computersnstuff.co.uk/2008/11/lego-batman-review/" class="read_more">Read More...</a></div>]]></description>
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		<slash:comments>33</slash:comments>
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