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	<title>Computers N Stuff &#187; Borderlands</title>
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		<title>Gearbox talks Borderlands GOTY, Duke4Ever demo, &#8216;Silos&#8217;</title>
		<link>http://www.computersnstuff.co.uk/2010/10/gearbox-talks-rubbish/</link>
		<comments>http://www.computersnstuff.co.uk/2010/10/gearbox-talks-rubbish/#comments</comments>
		<pubDate>Wed, 13 Oct 2010 10:15:30 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
		<category><![CDATA[Gearbox Software]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=2791</guid>
		<description><![CDATA[<p><img class="aligncenter size-full wp-image-2795" title="Duke's a betting man" src="http://www.computersnstuff.co.uk/wp-content/uploads/2010/10/duke4everbanner.png" alt="" width="670" height="150" /></p>
<p>You can tell when a new game release is approaching &#8211; not only does the hype machine kick up, but all the talking heads come out of the woodwork, ready to talk up their game and talk down their rivals.  Gearbox aren&#8217;t shy of smack talking their rivals.</p>
<p>By rivals, I mean Valve (or more specifically Steam).</p>
<p><span id="more-2791"></span></p>
<p>Gearbox Marketing Manager Steve Gibson (nee. Shacknews), put out a few sound-bites late last week during an interview posted on the London Games Festival blog.  A portion of the interview about the games availability on Steam reads like an attack on both Steam &#8230; <a href="http://www.computersnstuff.co.uk/2010/10/gearbox-talks-rubbish/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Borderlands Review</title>
		<link>http://www.computersnstuff.co.uk/2009/12/borderlands-review/</link>
		<comments>http://www.computersnstuff.co.uk/2009/12/borderlands-review/#comments</comments>
		<pubDate>Thu, 10 Dec 2009 15:55:47 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Borderlands]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=2271</guid>
		<description><![CDATA[<div class="myreview">
<h3 class="rw_indepth_head myreview_h3" style="margin:1.2em 0 0 0">Full Review</h3>
<div class="rw_full">
Andrew Bryant punches dogs&#8230; (AND IN THE GAME!)
<p><span id="more-2271"></span></p>
<p style="text-align: center;"><strong><img class="alignleft size-full wp-image-2272" style="margin: 5px;" title="Borderlands Box Art" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/12/borderlands_full.jpg" alt="Borderlands Box Art" width="152" height="193" />Game Title:</strong> Borderlands<strong><br />
Publisher:</strong> <a href="http://www.2kgames.com/">2K Games</a><strong><br />
Developer:</strong> <a href="http://www.gearboxsoftware.com/" target="_blank">Gearbox Studios</a><strong><br />
Format Reviewed:</strong> PC (Retail)<br />
<strong>Also available on:</strong> Xbox 360, PS3<strong><br />
</strong></p>
<p>If there’s one game that set the goal posts for how to do co-operative play, it was Valve’s <a href="http://www.computersnstuff.co.uk/2008/11/left-4-dead-review/">Left 4 Dead</a>, the 2008 zombie survival success story – building a game solely around the concept of co-op play is a tall order, even in these highly-connected days of internet and social networking, and is something Borderlands, a pseudo role-playing shooter/dungeon crawling hybrid from Gearbox Software, attempts to build on, assuming </p></div>&#8230; <a href="http://www.computersnstuff.co.uk/2009/12/borderlands-review/" class="read_more">Read More...</a></div>]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>17984011644441722880000 Bricks &#8211; Borderland Skill Trees</title>
		<link>http://www.computersnstuff.co.uk/2009/10/borderland-skill-trees/</link>
		<comments>http://www.computersnstuff.co.uk/2009/10/borderland-skill-trees/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 15:16:42 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Borderlands]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=2173</guid>
		<description><![CDATA[<p><img class="aligncenter size-full wp-image-2175" style="margin: 0px auto;" title="BERSERK!!!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/10/brickstats1.png" alt="BERSERK!!!" width="530" height="128" /></p>
<p>Gearbox are still trying to convince everyone that Borderlands isn&#8217;t just a shooty Diablo.  Their latest method is to reveal the in-depth skill trees, which they&#8217;ve done through the medium of Flash.</p>
<p><span id="more-2173"></span></p>
<p>The four characters are all available (no creeping time-release hype-o-system here, no sir-ee!), cunningly through the links supplied below.  If you want to impress your friends with your ability to click on buttons (after all, what is a dungeon-crawler if not a click-a-thon?) then the page link can be distributed for kudos.</p>
<p><a href="http://www.borderlandsthegame.com/skilltree/roland/#00000000000000000000000" target="_blank">Roland</a> &#124; <a href="http://www.borderlandsthegame.com/skilltree/mordecai/#10000000000000000000000" target="_blank">Mordecai</a> &#124; <a href="http://www.borderlandsthegame.com/skilltree/lilith/#20000000000000000000000" target="_blank">Lilith</a> &#124; <a href="http://www.borderlandsthegame.com/skilltree/brick/#30000000000000000000000" target="_blank">Brick</a></p>
<p>I (personally) still haven&#8217;t been sold on Borderlands &#8211; &#8230; <a href="http://www.computersnstuff.co.uk/2009/10/borderland-skill-trees/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Borderlands cover art revealed &#8211; Why do we care?</title>
		<link>http://www.computersnstuff.co.uk/2009/08/borderlands-cover-art-revealed/</link>
		<comments>http://www.computersnstuff.co.uk/2009/08/borderlands-cover-art-revealed/#comments</comments>
		<pubDate>Thu, 13 Aug 2009 20:04:34 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Borderlands]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1991</guid>
		<description><![CDATA[<p><img class="aligncenter size-full wp-image-1992" style="margin: 0px auto;" title="Borderlands" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/08/borderlandslogo.png" alt="Borderlands" width="530" height="102" /></p>
<p>Simple&#8230;  Had the game still looked like it did originally, we wouldn&#8217;t.</p>
<p><span id="more-1991"></span></p>
<p>But, since the art revamp, everyone has been stoked for Gearbox&#8217;s Borderlands, with its open desert landscape, action-FPS-but-with-RPG-loot-hoarding gameplay and cel-shaded-but-not graphics.</p>
<p>Goddammit, even the box-art looks damn cool!</p>
<p style="text-align: left;">Freaking sweet eh?</p>
<p style="text-align: left;">Thanks <a href="http://www.destructoid.com/borderlands-box-art-is-seriously-jawsome-143789.phtml" target="_blank">D-toid</a>.&#8230; <a href="http://www.computersnstuff.co.uk/2009/08/borderlands-cover-art-revealed/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Because it ain&#8217;t just about the comics no more &#8211; SDCC trailers</title>
		<link>http://www.computersnstuff.co.uk/2009/07/sdcc-trailers/</link>
		<comments>http://www.computersnstuff.co.uk/2009/07/sdcc-trailers/#comments</comments>
		<pubDate>Fri, 24 Jul 2009 13:59:37 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Nintendo 3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Alpha Protocol]]></category>
		<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[Dragon Age: Origins]]></category>
		<category><![CDATA[Left 4 Dead 2]]></category>
		<category><![CDATA[Lego Rock Band]]></category>
		<category><![CDATA[San Diego Comic Con]]></category>
		<category><![CDATA[Splinter Cell: Conviction]]></category>
		<category><![CDATA[Trailers]]></category>
		<category><![CDATA[Uncharted 2: Among Theives]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1942</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-1943" style="margin: 5px;" title="San Diego Comic Con International" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/07/Comic-Con.png" alt="San Diego Comic Con International" width="100" height="120" />It seems these days that every expo under the sun is suitable for showing off the latest trailers for games &#8211; when the Call Centre Expo in the Brimingham NEC starts showing off the latest 360 releases, they can pay me royalties or something for calling it!</p>
<p>Regardless, hit the jump for footage from the show.  Highlights include some proper stylish Borderlands footage, further proof that the PC is realllllly the platform too play Left 4 Dead 2 on, more sneaky Alpha Protocol footage and more&#8230;</p>
<p><span id="more-1942"></span></p>
<p style="text-align: center;"><br />
Left 4 Dead 2 &#8211; Xbox 360 footage (as if you couldn&#8217;t tell!)</p>
<p style="text-align: center;"><br />
Uncharted &#8230; <a href="http://www.computersnstuff.co.uk/2009/07/sdcc-trailers/" class="read_more">Read More...</a></p>]]></description>
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		</item>
		<item>
		<title>Borderlands goes Cel Shaded</title>
		<link>http://www.computersnstuff.co.uk/2009/04/borderlands-goes-cel-shaded/</link>
		<comments>http://www.computersnstuff.co.uk/2009/04/borderlands-goes-cel-shaded/#comments</comments>
		<pubDate>Thu, 09 Apr 2009 12:58:58 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Borderlands]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1559</guid>
		<description><![CDATA[<p><a href="http://www.computersnstuff.co.uk/wp-content/uploads/2009/04/2v85wcz.jpg" target="_blank"><img class="alignright size-medium wp-image-1560" style="margin: 5px;" title="Borderlands New Look" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/04/2v85wcz-140x300.jpg" alt="Borderlands New Look" width="140" height="300" /></a>When Borderlands was last properly shown, it was a sort of gritty, grimy (and, unfortunately, fairly generic looking) effort.</p>
<p>Since then, the game has had a visual overhaul which has been revealed in this months PC Gamer (i&#8217;m assuming the US print edition) which Gearbox have claimed is to keep the games visual style as close to their concept art as possible.  The cynicist in me says its to differentiate the game from id&#8217;s RAGE, but i&#8217;m willing to give Pitchford &#38; co. the benefit of the doubt.</p>
<p>Obviously, as we saw with Diablo III&#8217;s reveal, a change in art &#8230; <a href="http://www.computersnstuff.co.uk/2009/04/borderlands-goes-cel-shaded/" class="read_more">Read More...</a></p>]]></description>
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		<slash:comments>4</slash:comments>
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