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	<title>Computers N Stuff &#187; Chronicles of Riddick: Assault on Dark Athena</title>
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		<title>Atari does it again: Riddick Copy Protection Controversy</title>
		<link>http://www.computersnstuff.co.uk/2009/04/riddick-copy-protection-controversy/</link>
		<comments>http://www.computersnstuff.co.uk/2009/04/riddick-copy-protection-controversy/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 19:57:00 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Chronicles of Riddick: Assault on Dark Athena]]></category>
		<category><![CDATA[Ghostbusters]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1573</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-335" style="margin: 5px;" title="Atari News!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2008/12/atari-news.png" alt="Atari News!" width="124" height="125" />And it was all going soooooo well&#8230;</p>
<p>After generating huge amounts of positive hype following the salvation of both Riddick: Dark Athena &#38; Ghostbusters from the murky depths of development purgatory following Actizzard-gate, Atari seemed to be on track to score two successive hits.</p>
<p>Only, as usual for Atari, they fucked it up&#8230;  again!</p>
<p><span id="more-1573"></span></p>
<p>Despite the overwhelming negative press and public reaction to anti-piracy methods such as SecuROM (coupled with the blatant proof that they are useless and penalise the wrong users) which forced even huge mega-corps such as EA &#38; Ubisoft to <a href="http://www.shacknews.com/onearticle.x/56328" target="_blank">back</a> <a href="http://kotaku.com/5186987/no-drm-for-the-sims-3" target="_blank">down</a> on using them in their &#8230; <a href="http://www.computersnstuff.co.uk/2009/04/riddick-copy-protection-controversy/" class="read_more">Read More...</a></p>]]></description>
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		<title>Diesel Power: Riddick Dark Athena Intro</title>
		<link>http://www.computersnstuff.co.uk/2009/01/riddick-dark-athena-intro/</link>
		<comments>http://www.computersnstuff.co.uk/2009/01/riddick-dark-athena-intro/#comments</comments>
		<pubDate>Thu, 22 Jan 2009 09:16:27 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Chronicles of Riddick: Assault on Dark Athena]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1026</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-1028" style="margin: 5px; float:right;" title="Lets do coke!!!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/01/riddick.png" alt="Lets do coke!!!" width="180" height="137" /><a href="http://en.wikipedia.org/wiki/The_Chronicles_of_Riddick:_Escape_from_Butcher_Bay" target="_blank">Escape from Butcher Bay</a> was really a diamond in the rough &#8211; a first person shooter on consoles that did something different from day one &#38; serves nicely as an example of a tie-in game that was a) completely unrelated to its companion movie and b) significantly better than said motion picture too boot!</p>
<p>Originally released for the Xbox, it was nicely ported to the PC in the expanded form of a Developer Cut (which included a groundbreaking commentary setup since adopted by big names like Valve). It never made it to the current generation consoles due to various technical &#8230; <a href="http://www.computersnstuff.co.uk/2009/01/riddick-dark-athena-intro/" class="read_more">Read More...</a></p>]]></description>
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