Posts tagged Games for Windows Live

A Distant Last – Games for Windows: LIVE too offer titles ‘On Demand’

Games For Windows: Steam

Fresh from the success of the upgrades to Xbox Live, Microsoft have decided to give the red-headed stepchild that is Games for Windows a bit of attention (if not TLC).

No, it's not integrating Facebook and Twitter into the interface - that would be pointless...  Rather it's now entering into the *ahem* Digital Distribution market.

Whether this now means we finally get a decent persistent client that allows such simple things as managing friends lists outside of games, we don't know.

What we do know is the guff in the press release after the cut...

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Is Imitation the greatest form of Flattery?: GFW:L copies Steam

Games For Windows: Steam

Don't worry, Microsoft hasn't bought Valve (*phew*).  Rather, Microsoft have used the GDC to announce a shedload of functional changes to their red-headed stepchild of a PC games platform.  Basically aping what others have been offering for a while now, hit the jump to find out just what can be had on other services!

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‘Make DLC, not DRM’ – DoW 2 Interview

Space MarineStrategy Informer have posted an interview with Relic's Jonny Ebbert, lead designer on Dawn of War II.

Whilst mostly just covering the same groundwork about the game that others have before (The move from base-building to a more squad-focused game, Tyranids etc.), there are two interesting quotes that stand out from the rest.

Read the full article here or read more for some analysis...

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In the grim darkness of the far future, there is only (Dawn of) War (2)!

Space MarineTHQ have released a chunk of Dawn of War 2 footage with heavy focus on the multi-player mode (since it features base building, as opposed to the squad-focus of the single player campaign).

Many a 'splode happens, courtesy of the Company of Heroes engine and it's closet artillery-mass-destruction fetish.

Leap the hurdle for a ganders.

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GTA IV PC Arrives with bonus technical issues – Steam issuing refunds

GTA IV finally hit Microsoft's other gaming platform the other day.

I use the term hit literally, since the landing was more of a crash as technical problems, connection woes, performance issues & missing textures are blighting a large number of users.

Hit the jump for analysis, amongst other tit-bits...

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Games for Windows : Live Mk 2

As the Xbox 360 NXE release approaches and following the stark back-pedal on the GfW : Live Gold Subscription fee back in July, Microsoft has entered phase 2 in it's revision of Games for Windows : Live by rejigging the interface, which should be available now for LIVE-enabled games.

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Games for Windows Live now free

Microsoft today announced that Games For Windows Live (used in Games such as Gears of War PC, Halo 2 PC and Shadowrun PC) is now totally free, meaning you don't have to pay to acquire multiplayer achievements or use matchmaking or cross platform play.

Microsoft also announced that there will be a GFW Marketplace, similar to the XBOX Live Marketplace offering demos, trailers and more. It will launch later this year.

Microsoft also announced that Dawn of War 2 and Battlestations: Pacific have joined the Games for Windows Live family.

The big question now is, why do 360 owners have to pay for Live gold?