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	<title>Computers N Stuff &#187; Games Workshop</title>
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		<title>Cyanide: &#8220;Games Workshop licenses ripe for plundering&#8221;</title>
		<link>http://www.computersnstuff.co.uk/2009/04/cyanide-games-workshop-licenses-ripe-for-plundering/</link>
		<comments>http://www.computersnstuff.co.uk/2009/04/cyanide-games-workshop-licenses-ripe-for-plundering/#comments</comments>
		<pubDate>Wed, 29 Apr 2009 09:30:09 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Games Workshop]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=1640</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-1641" style="margin: 5px;" title="One Hundred and EIGHTY!" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/04/gwdartboard.png" alt="One Hundred and EIGHTY!" width="135" height="168" />Eurogamer have <a href="http://www.eurogamer.net/articles/games-workshop-has-forgotten-ip-to-plunder" target="_blank">posted an interview</a> with Cyanide Games (Blood Bowl), discussing the prospect of drilling into the Nottingham based companies rich history of side-stories and alternative universes.</p>
<blockquote><p>&#8220;If Games Workshop continues to trust us, then sure, why not,&#8221; Cyanide&#8217;s Antoine Villepreux told Eurogamer when asked if the collaboration might continue. &#8220;They have got other &#8216;forgotten&#8217; IPs that we think deserve videogame adaptations.&#8221;</p></blockquote>
<p>Whilst I hesitate to recommend wholesale plundering of licenses for the sake of making a quick buck, Warhammer Quest is ripe for a proper RPG, Necromunda &#38; Gorka Morka would be brilliant as strategy games (the latter featuring &#8230; <a href="http://www.computersnstuff.co.uk/2009/04/cyanide-games-workshop-licenses-ripe-for-plundering/" class="read_more">Read More...</a></p>]]></description>
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