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	<title>Computers N Stuff &#187; Red Faction: Guerrilla</title>
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		<title>Guerrillas in the Mist &#8211; Red Faction: Guerrilla Q&amp;A</title>
		<link>http://www.computersnstuff.co.uk/2009/01/red-faction-guerrilla-qa/</link>
		<comments>http://www.computersnstuff.co.uk/2009/01/red-faction-guerrilla-qa/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 14:41:03 +0000</pubDate>
		<dc:creator>Andrew Bryant</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[XBOX 360]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Red Faction: Guerrilla]]></category>

		<guid isPermaLink="false">http://www.computersnstuff.co.uk/?p=703</guid>
		<description><![CDATA[<p><img class="alignright size-full wp-image-714" style="float:right; margin:5px;" title="Red Faction: Guerrilla logo" src="http://www.computersnstuff.co.uk/wp-content/uploads/2009/01/rfg.png" alt="Red Faction: Guerrilla logo" width="132" height="100" /><a href="www.gameplayer.com.au" target="_blank">Gameplayer.com.au</a> has an interview with Rick White of Volition, producer on their third-person (nee first-person) shooter set on the dust red and geo-moddable landscapes of Mars.</p>
<p>An interesting point of note is Volition&#8217;s claim to be ramping the Xbox 360 hardware (which is clearly the lead platform, as usual these days) to its very limits &#8211; a fact not unusual when you consider how their FreeSpace games pushed the PC hardware of the time to it&#8217;s absolute limits.</p>
<blockquote><p><strong>Gameplayer: So you’re saying that RFG is pushing the hardware as far as it can go? Squeezing every drop of juice out </strong></p>&#8230; <a href="http://www.computersnstuff.co.uk/2009/01/red-faction-guerrilla-qa/" class="read_more">Read More...</a></blockquote>]]></description>
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