
PC Games Hardware have posted a short interview with Project Lead Artem Kulakov of The Creative Assembly. Stormrise is a 3D RTS game for console & PC with a sci-fi leaning, as opposed to the companies previously historical efforts.
The interview is one of a technical leaning and carries the revelation that that the game, which is due on PC, Xbox 360 & PS3, is too be the first relatively high-profile PC game to be a pure DirectX 10 title (sorry XP owners).
Despite the (outside) potential for low sales, the developers cite the reason for the decision with some proper technical answers, specifically the architecture change brought about by DX10 that allows much easier and efficient development and the fact that DirectX 10.1 only makes things even better (assuming Nvidia don’t stamp on it like they have a habit of doing).
With Windows Vista sales apparantly topping over 350 million and the potential for Windows 7 to finally nail XP’s coffin shut for good, coupled with the abundance of DirectX-10 capable hardware now floating around, I don’t think hardware or software are going to be barriers for Stormrise as it was Halo 2 PC & Shadowrun 2 years ago.

