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Retro Fangasm – XCOM coming back
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Retro Fangasm – XCOM coming back

by Andrew BryantApril 14, 2010

XCOM is coming back *happyface*

There is no hyphen in the name *sadface*

2K Marin are developing it with assistance from Irrational 2K Australia *curiousface*

There’s a strange (almost retro) screenshot below and a press release after the cut *happyface*

It’s a FPS.  *over-reactingface*

More as we know it!

2K Games announced today that XCOM®, the re-imagining of one of gaming’s most storied and beloved franchises, is currently in development at 2K Marin, the studio behind the multi-million unit selling BioShock® 2. Currently in development exclusively for the Xbox 360® video game and entertainment system from Microsoft and Windows PC, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience.

“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,” said Christoph Hartmann, president of 2K. “Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

Thanks Joystiq

In pseudo-related-retro-happy-news, EA & Starbreeze are definitely up to something with Syndicate [EG].

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About The Author
Andrew Bryant
The resident PC elitist fanatic enthusiast, Andrew’s grim outlook on the industry provides CNS with a hefty dollop of its news content. Oh, and he has managed to convince Barry to let him review stuff too! Hilarity ensues!

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