
As noted on the RPS article, Sam’s been pushed into the background recently by newbie Altair & his bretheren, but after some time off to sort his life out following the death of his daughter and/or the shambles that was Double Agent, Ubisoft have unleashed Fisher back into the wild, ready to smash many a terrorists face into the nearest available basin.
The focus no-longer seems to be distinctly about hiding, with the general gameplay being retooled into a third-person brawler-cum-sneaky shooter that combines some of Splinter Cells trademarks (particularly snooping under doors, although the snake-cam has been replaced with a broken mirror shard) with Assassin’s Creed parkour & Gears of War-esque cover mechanics.
We’re not too sold on the shooting aspect, which seems to be following several recent Ubi games down the ‘auto-pilot with QTEs’ route, but that may just be a side-effect of either the demo being shown at E3 or just un-finished gameplay.
Here’s what looks to be an intro & some pretty shirty gameplay, with Sam kicking some guys ass before infiltrating a mansion…

