Archive for the ‘XBOX 360’ Category

Left 4 Dead Review

Andrew Bryant brandishes a uzi and a molotov cocktail menacingly as he attempts to cross a city full of mindless zombies.

Just another daily commute then!

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L4D Merch - Movie Posters galore

If you've even sniffed at Left 4 Dead, you can't fail to miss the lovely movie posters Valve made to represent the 'movies' you fight your way through.

Just to prove Valve are being their usual, giving-yet-capitalist selves, they've released the posters in their shop for $6.99 each or $14.99 for the entire set.

International postage is, sadly, $27 :(

Find the store here.

Thanks D-toid.

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  • After much speculation about whether Fallout 3 would recieve editing tools following Oblivions 'someone made nude skins therefore the games AO' controversy, Bethesda have announced that the full modding suite, cleverly named the G.E.C.K., will be available for the Windows version of the game sometime in December.

    DLC for both the Xbox360 & GfW versions of the game will follow, with the first pack arriving in January and further packs coming in February & March thereafter, prices (if any) to be confirmed.

    I'll let the press release do the talking after the jump...

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  • Gearbox layoffs - Colonial Marines unaffected

    Following the fairly lukewarm reception of Brothers in Arms : Hell's Highway (a game that was much delayed, pretty seriously bugged for more than one platform and set in a period which we've all shot our way through at least 4-5 times), Shacknews reports that Gearbox have laid off between 15 and 26 employees.

    Originally it was suspected that the Aliens : Colonial Marines game had also disappeared down the gaming toilet, but Randy Pitchford has since gone on record to confirm the game is still alive and kicking, as is Borderlands...

    But, relax, guys - Aliens isn't canned. Also, Borderlands is shaping up to be sick and I think it's going to turn out to be really fresh and great. But, the proof is in the pudding, so to speak. So we're just going to have to keep our heads down and deliver.

    The new mantra around Gearbox is: Quality, Focus, Performance.

    Which means that until we ship our next game, none of this really matters. What needs to happen is that we need to just bring it and offer you guys a kick ass Borderlands game and a kick ass Aliens game.

    If we kick ass, you'll check it out and hopefully give us some respect. If we suck, you'll tell us as you love to do.

    Source - Shacknews

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  • Filed under: PC, PS3, XBOX 360
  • Thousands of customers who pre-ordered the Guitar Hero: World Tour band pack turned up to GAME stores all around the country today to find that the free bass guitar controller they were meant to receive was not available.

    GAME staff were frustrated to find that the deliveries of stock could barely cover the pre-orders let alone demand for the game's full instrument pack. Furthermore there was no sign of the free bass guitar controllers that were to be added to the pre-order pack.

    It is currently unclear whether or not the chain will be able to supply the extra contoller to all the customers who pre-ordered them.

    Valve have announced that Left 4 Dead, their co-op zombie-themed multiplayer shooter, has gone gold and will hit Steam clients on the 18th November and retail on [insert country here]'s general game release date (Tuesday in the US - so same day as Steam, Friday in the UK)

    The Infection Begins Next Week

    November 13, 2008 - Valve, creators of best-selling game franchises (Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (Steam and Source), today announced its upcoming zombie thriller, Left 4 Dead, has gone gold and is now pre-loading to those who pre-purchased the game via Steam.

    Left 4 Dead is the new survival action game from Valve for the PC and Xbox 360 that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games.

    Those who pre-order the game via Steam save 10% off the regular price and may pre-load the game so they are able to play at 12:01 am EST on November 18, 2008 when the game is made available.

    The pre-order discount is also available for both the PC and 360 versions at participating retail outlets.

    Playable in single player, co-operative, and multiplayer modes, Left 4 Dead is one of the most anticipated releases of 2008 and winner of numerous pre-launch awards, including Best of E3 from multiple outlets. The official demo for the game is available now through November 17 for the PC and Xbox 360.

    There's a few technical hitches with the PC demo at the moment, but Valve are working flat out to fix them in time for release - check out the PC demo if you haven't already by pointing your Steam client here.

    CNS will be posting an official review once the game has gone live and one of us has had the chance to play it.

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  • Filed under: PC, XBOX 360
  • LEGO Batman Review

    Andrew Bryant packs his LEGO Bat Shark Repellent and joins the (plastic) dynamic duo in their fight against crime.

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    WWE Smackdown Vs Raw 2009 Review

    Barry Hodgson dons his Spandex pants, rubs himself in oil just to review Smackdown Vs Raw 2009.

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  • Filed under: PS3, Reviews, XBOX 360
  • Fallout 3 Review

    Barry Hodgson joins the vault dwellers in Vault 101.

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  • Filed under: PC, PS3, Reviews, XBOX 360
  • Far Cry 2 has narrow view of the world

    A little over a year ago, in a major startling development for the industry, a game was released...  A relatively minor spectacle, it crept in from somewhere left-field relatively unnoticed and radically under-hyped, landing on a few different platforms.  It was called BioShock and it didn't like Widescreen monitors/TV.

    Much hilarity ensued and after much accusation of widescreen-ism, 2K relented and patched a toggle into the game enabling everyone to see an extra 10o of visualitude either side, allowing a glimpse of Jacks dislocated wrench shoulder where the weapon designer cut corners.  Anyway, after that minor debacle (satiated by a community hack arriving effectively on the day of release), the issue went away and everyone went back to gaming.

    Fast foward to October 2008.  Far Cry 2 is released and there's a taste of deja vu in the air.

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